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Thread: FIGHTING STEEL PROJECT / THUNDER AT SEA DOWNLOADS AND INFORMATION

  1. #1
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    Feb 2008
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    Arrow FIGHTING STEEL PROJECT / THUNDER AT SEA DOWNLOADS AND INFORMATION

    FSP REQUIRES THE ORIGINAL FIGHTING STEEL GAME


    CLICK HERE TO ORDER!
    SCREENSHOTS

    The original Fighting Steel naval simulation is a real time 3D surface combat simulation covering 1939-1942. You can fight battles in both the Atlantic And Pacific theaters with American, British, German, and Japanese warships. Features include flexible viewpoints, a random scenario generator, a scenario editor, multiplayer for up to 4 commanders, a very intuitive interface, and lots of realism options to choose from.


    Copyright © 2005 Naval Warfare Simulations

    THE FIGHTING STEEL PROJECT

    After receiving permission from SSI/DBZ to move forward with designing new unofficial patches and add-ons for Fighting Steel we now present you with the Fighting Steel Project. The Fighting Steel Project is major unofficial upgrade of Fighting Steel aimed at improving the naval surface combat simulation in any way possible including more navies, more ship classes, naval combat covering 1939 to 1945, many improvements to the combat mechanics, and a wide range of other features.

    (Copyright © 2008 Naval Warfare Simulations - Any other form of distribution or linking to the files linked below is strictly prohibited.)

    FSP V10 Scenario Pack(contains all original and player-submitted FSP scenarios up to the FSP v10.2 release!)
    Fighting Steel Manual in PDF format
    FSP Converter Program(Converts older FSP scenarios to be compatible with FSP v9.5+)
    FS Scenario Randomizer program (See readme file inside archive for details)
    FS HotKey Chart(PDF format -requires Acrobat Reader 5.0+)
    Side views of ships added to FSP
    (Updated 8/16/05)

    -------------------UTILITIES--------------------

    WinRAR archiving utility - (shareware)

    7-Zip Archive Utility (Free)
    Adobe Acrobat Reader v8.12 (Required to view/print PDF files)
    Free MS Excel Viewer (Required to view/print Excel files)

    NOTICE: Fighting Steel Project, hereafter referred to as FSP, is Copyrighted © 2005 by Naval Warfare Simulations. Posting, website links to, or distribution, of any portion of the FSP files on any other website or other forms of media is strictly prohibited without prior approval of Naval Warfare Simulations. Fighting Steel is copyrighted to Ubisoft/SSI and Divide By Zero.
    Last edited by William Miller; 03-13-2008 at 06:07 AM.
    Christopher Dean
    Director of Operations / Projects Designer
    Naval Warfare Simulations
    http://www.navalwarfare.net
    NWS Online Combat Gaming Store
    http://www.nws-online.net


    Click here for the forum policies and registration instructions.

    "Intel warfare: Inflict more FOW on your enemy then what he can inflict on you." - Me
    "Tactics : The ultimate force multiplier or divider." - Me
    "Money spent on weapons that deter a war is always better then lives spent on fighting a war." - Me
    "Before one judges the quality of a military force one should judge the quality of their opposition." - Me

  2. #2
    Join Date
    Feb 2008
    Posts
    4,124

    Default THUNDER AT SEA INFORMATION


    Copyright © 2005 Naval Warfare Simulations
    CLICK HERE TO ORDER : $19.99!

    NWS: Thunder at Sea is an operational naval campaign simulator centering on surface warfare that also includes air and submarine elements. Thunder at Sea uses the latest version of the Fighting Steel Project to resolve the resulting surface engagements. Thunder at Sea is capable of simulating any naval operation between 1890 and 1945, currently however it handles campaigns in the FSP time period (1939-45). Command the lonely Tirpitz lurking in Norwegian fiords, ready to pounce upon the arctic convoys. Lead savage encounters in the waters outside Guadalcanal. Hunt disguised raiders in the vast reaches of the Indian Ocean. Face the rain of steel conducting evacuations off Crete. Thunder at Sea comes with several operational scenarios including Operation Rheinubung, Guadalcanal, Malta convoys, Arctic convoys and German raiders in the Indian Ocean. Information on fates of individual ships recorded and presented after the battle. also included is a random scenario generator. In addition, users can create their own scenarios, or edit existing scenarios, as the scenario format is fully open and documented. Documentation of scenario format is included with the simulation.
    Features:

    * Full zoom capable detailed strategic map covering any theatre in the world.
    * Land and weather effects included.
    * Land based and carrier air, submarines and minefields.
    * Recon by land or carrier aviation, or floatplanes.
    * Shadowing by cruiser patrols.
    * Realistically unclear, delayed, or even misleading sighting reports.
    * Operational scenarios covering up to a month.
    * Real time with pause function for orders.
    * Realistic range limitations and refueling, at sea or in port.
    * Missions for task forces include: Convoy, Tactical transport, Bombard, Mine laying, Intercept, Patrol etc.
    * Surface battles are resolved using the latest version of the free Fighting Steel Project.
    * Automatic feedback of battle results from Fighting Steel.
    * Cause of loss recorded for every ship sunk or damaged.
    * Play as either side or let the AI handle both sides and sit back and play the resulting scenarios.
    * Campaigns with a series of linked Thunder at Sea scenarios in a specific theatre.
    * The ability to edit your own missions using a scenario editor!

    (Copyright © 2008 Naval Warfare Simulations - Any other form of distribution or linking to the files linked below is strictly prohibited.)


    Thunder at Sea Demo v1.40

    Screenshots of Thunder At Sea

    Thunder at Sea Update v1.00 to v1.50 ***TAS Version 1.00 REQUIRED***

    Revised "Indian Ocean' Scenario (TAS v1.50 required!)
    This update fixes a misspelling of a ship name that could cause game issues in some instances...

    TAS Scenario Editing Tips By Mike Fox

    NWS Thunder At Sea - Scenario Editor

    ABDA campaign Unpack into your TAS folder...

    Leyte Gulf Scenario For use with TAS v1.4 or later...

    RN Nightmares Scenario TAS scenario by Mike Fox

    Samar Scenario Cut-down version of Leyte Scenario

    Clash of Empires Campaign Campaign RN+French+Dutch versus IJN

    Fast & Furious Scenario Henrik's scenario with some minor changes by Mike Fox. Extract this into your Thunder at Sea folder.

    Harder Indian Ocean Scenario A harder version for the Allies as IJN planes have higher speeds effectively allowing longer range strikes in daylight

    Corrected RheinWhatIf scenario (2-15-2007) CORRECTED 'RHEINWHATIF' SCENARIO -- FIXES MISSING CONVOYS!

    "RRR" on the Oceans scenario (as KM) Should be played from the German (KM) side. This updated version includes the updated ship data file from below.

    UPDATED/CORRECTED "RRR" on the Oceans scenario ship data file Extract this into your (KM version) "RRR on the Oceans" folder and overwrite the existing file. This update corrects errors in the ship data file. (11-19-2007)

    "RRR" on the Oceans scenario (as RN) Should be played from the Royal Navy (RN) side. (Added 10-5-2007)

    IMPORTANT NOTE: The above scenarios are unofficial additional scenarios (created by various TAS players) and are not directly supported by NWS as many exceed the parameters of the game and should be played with this fact in mind. Thank You.
    Last edited by William Miller; 06-17-2011 at 09:30 PM.
    Christopher Dean
    Director of Operations / Projects Designer
    Naval Warfare Simulations
    http://www.navalwarfare.net
    NWS Online Combat Gaming Store
    http://www.nws-online.net


    Click here for the forum policies and registration instructions.

    "Intel warfare: Inflict more FOW on your enemy then what he can inflict on you." - Me
    "Tactics : The ultimate force multiplier or divider." - Me
    "Money spent on weapons that deter a war is always better then lives spent on fighting a war." - Me
    "Before one judges the quality of a military force one should judge the quality of their opposition." - Me

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