View Full Version : Victory, how?
Rik81
01-08-2009, 12:56 PM
I think I gleaned from the manual that if your Home Base is captured then you lose, or contrariwise if you capture the AI home base you win. Is that the sole method for obtaining "victory" in the game?
tony_glazebrook
01-08-2009, 01:49 PM
I think I gleaned from the manual that if your Home Base is captured then you lose, or contrariwise if you capture the AI home base you win. Is that the sole method for obtaining "victory" in the game?
A game ends when:
a. You reach 1950
b. You get sacked for terrible performance or promoted for extremely good performance
c. Your home port is captured.
Because SAS takes the view that war is, underneath, all about the economy, your performance is measured by how well you grow your economy compared to the enemy. This is a relative judgement, ie relative to the size of the economies starting out.
Eg - if side A started with an economy of total size of 40000RPs and side B started with 50000RPs, an equal gain over a period of time of 10000RPs by each side would amount to a 25% gain for side A but only a 20% gain by size B. Side A would be doing better.
Overlaying this, is the performance factor based on expectations. Side A's performace would be rated better again - and side B's diminished - by the fact that side A, starting with the smaller economy, has the theoretically tougher time.
Note that the value of the economy is notional. It takes into account not just the total RPs at start available for spending, but the value of infrastructure invested in ports, technology and so on.
Each year, you get a performance assessment by your country's leader. This tells you how your doing relative to the enemy. This is the main measure of winning or losing. BUt as noted above - there are starker measures too - you can get sacked or promoted, and you can also lose or win instantaneously through the loss of/ capture of home ports.
If basing things on the economy mainly strikes you as a little dry, well, there's nothing to stop you from winning the economic war through good old fashioned battles, mine warfare and so on - sinking and damaging his ships and ports and aircraft more than he does yours. This all reduces his economy more than yours. Other ways include blockades - eg just having your ships in or near his sealanes will often force his convoys to divert, losing him precious RPs. Then there are the positive strategies - running your own convoys as efficiently as you can; and more subtle things like building cost-efficient and effectove ships, or investing wisely in indutsry to help with production, or investing well in other infrastructure, eg port defences, or airfields, so you can hold your positions more effectively and impose your power into enemy held areas more effectively...
Pretty simple really ;)
Rik81
01-08-2009, 04:08 PM
Pretty simple really http://forums.navalwarfare.org/images/smilies/wink.gif Ha, ha. I would say pretty "different", but also Pretty "neat", "realistic", "fascinating", "etc.", "etc.".
Christian Schwietzke
01-08-2009, 07:30 PM
[mr burns]
Excellent!
*rubs hands*
[/mr burns]
So I can finally put all this economics and business stuff to good use.
Tell me, how is resource-producing infrastructure valuated? Discounted Cash Flow? Net Present Value?
No, just kidding, donīt worry... :D
Powered by vBulletin® Version 4.1.7 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.